


This program was originally designed by Dingo Games.
TASTY PLANET BACK FOR SECONDS JACKSEPTICGUY SOFTWARE
The goo automictically eats anything smaller than itself that it touches. Tasty Planet - Back for Seconds 3.0.0.61 is available as a free download on our software library. In this game you will control the alien moving through the vast open. The more it eats, the bigger it gets Eat rats, dinosaurs, gladiators. Tasty Planet: Back for Seconds is a fun continuation of an exciting game Tasty Planet. Everything Soon you'll be able to eat the entire planet. Control a tiny ball of grey goo with the ability to eat anything smaller than itself. Eat rats, dinosaurs, gladiators, samurai, hovercars, pyramids, volcanoes. Travel to six different time periods and eat everything along the way. The goo must reach the goal, which is about size, and objects eaten. Control a tiny ball of grey goo with the ability to eat anything smaller than itself. In the Steam version, the player can plug in a controller and control the goo with it. Pretty interesting if you ask me.Much like the original, Tasty Planet: Back for Seconds has the goo moved with the mouse, keyboard, or gamepad. Like where the name "Back for Seconds" came from, a few more posts about editors, and a couple other things. Also for some reason a lot of the variables are defined in scientific notation, not sure why but maybe to get a very precise small number? Your guess is as good as mine.Īlso, been meaning to put this here, but on an old dingogames blog, there's a post about a level editor used to make the game, and even a picture of a test level in the editor! Įdit: There's actually a few more posts about Tasty Planet on that blog. The variables themselves are probably leftovers from when they ported Tasty Planet 2 to steam, presumably porting all the levels to a new version of the engine with water support. I tried changing the waterlevel variable and it didn't seem to do anything, might experiment with it more. I'm surprised (and glad) that people still pay attention to this game even though it's been out for quite a while now.

It also makes the movement kind of awkward for some reason.Įdit: There's also a waterlevel variable, not sure what it does though. Originally posted by RadioactiveTurtle:New discovery, found a variable called "sidescroll" changing false to true makes the level act like a Tasty Blue level where there's a certain water level that you fall back down from after going out of it.
